Doing so also makes more heroes a plausible option e.g. I reckon it brings all heroes up to par as not all of them have access to a 4+ invulnerable save. Still pretty keen on keeping the the free 4+ invulnerable saves though. I think the biggest downside to the rules as I've listed them was dying during a wave made it pretty boring for that player for the rest of the wave. When you word it the way you did though, it seems very simple and entirely plausible. Wicked comments! Hadn't really given a lot of thought to a recovery system as I was afraid of complicating things too much.
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