Unit - Create 1 Dummy Human (Stand) for (Owner of CirclePitCaster) at CirclePitPickLoc facing Default building facing degrees Unit Group - Remove CirclePitStopVictim from CirclePitGroup Set CirclePitPickLoc = (Position of CirclePitStopVictim) Unit Group - Pick every unit in CirclePitStopGroup and do (Actions) Set CirclePitStopGroup = (Units within 410.00 of CirclePitTargetPoint matching (((Matching unit) belongs to an enemy of (Owner of CirclePitCaster)) Equal to True)) Set CirlcePitRegion = (Region centered at CirclePitTargetPoint with size (410.00, 400.00)) Set CirclePitTargetPoint = (Target point of ability being cast) Set CirclePitTimes = (CirclePitTimes + 1) Unit - A unit Starts the effect of an ability
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